Total a Tokaido traveler score across panoramas, meals, souvenirs, encounters, hot springs, temple rank, achievement cards, coins, and character bonuses.
| Score Source | Core Value | Calculator Input | Result Use |
|---|---|---|---|
| Meal cards | 6 points per bought meal | Meals Bought at Inns | Direct journey total |
| Hot springs | 2 or 3 points per card | Hot Spring Cards Worth 2 and 3 | Direct journey total |
| Encounters | Printed points or instant awards | Encounter Card Points | Direct journey total |
| Achievements | 3 points each | Achievement Cards Won | Final bonus total |
| Panorama | Sections | Section Values | Complete Total |
|---|---|---|---|
| Rice paddy | 3 sections | 1, 2, 3 | 6 points |
| Mountain | 4 sections | 1, 2, 3, 4 | 10 points |
| Sea | 5 sections | 1, 2, 3, 4, 5 | 15 points |
| All panoramas | 12 sections | Cumulative by family | 31 points |
| Souvenir Group | Unlike Types | Set Score | Planning Note |
|---|---|---|---|
| Single item | 1 type | 1 point | Low value filler |
| Small set | 2 types | 3 points | Better than two singles |
| Strong set | 3 types | 5 points | Efficient midgame target |
| Complete set | 4 types | 7 points | Best market finish |
| Temple Rank | Donation State | Temple Bonus | Calculator Setting |
|---|---|---|---|
| 1st donor | Highest donated coins | 10 points | Choose 1st donor |
| 2nd donor | Second donation total | 7 points | Choose 2nd donor |
| 3rd donor | Third donation total | 4 points | Choose 3rd donor |
| Other donor | Donated but lower rank | 2 points | Choose other donor |
| Traveler Style | Likely Lead Source | Score Signal | Useful Input Pair |
|---|---|---|---|
| Painter | Panoramas | 20+ panorama points | Rice, mountain, sea |
| Shopper | Souvenirs | 2+ points per card | Cards and item types |
| Pilgrim | Temple | 7+ temple bonus | Donation and rank |
| Relaxed path | Hot springs and meals | Steady direct points | Meals and bath cards |
Tokaido is a game that has many differents ways for the players to earn points. Furthermore, various strategies for the players can creates different totals for the players score. For instance, a player can select to focus upon collecting panorama card, souvenir cards, or temple donation for the game.
Because the game allow for each player to earn points in so many different ways, it is helpful for the players to utilize a scoring tool for the game to help the players to recognize their total score for the game without having to remember the various rule that govern the game. To utilize the scoring tool for Tokaido, the player must enter several different category of data for the game. For instance, the player must enter the score for each of the panorama section for rice, mountain, and sea, as each of these panoramas provides a cumulative value for each player.
Additionally, the player must enter the number of meal that they collected during the game, the number of souvenir cards that they collected, the points that they earned from the hot spring and encounters in the game, and their rank in the temple donations for the game. Furthermore, the player must enter the number of coin that they collected during the game, as well as the selection of their traveling characters, as each of these characteristics provides bonuses to the players and can impact the outcome of the game. By entering each of these different data element for their performance in Tokaido, the player will be able to view their total score for the game.
Each of the various score categories for Tokaido can interact with each other. For instance, if a player earned many panorama cards, they may have fewer opportunities to visit the markets for meals or souvenirs. Additionally, if a player spent many coin on the temple, they may earn a high score for their temple donations, but they may not have many coins to purchase the souvenir cards.
The scoring tool represents these types of interaction between the score categories so players can understand whether one high score for panorama cards may be better then a high score for souvenir cards. Many players may make mistakes with their game while they dont have a thorough understanding of the impact of each of the score categories. For instance, if a player does not claim the last panorama card for the sea portion of the game, they may lose many points.
Additionally, if a player collect too many of each type of souvenir card, they will lose points for having too many of each type of souvenir. Furthermore, players may score zero points for their temple if they are not among the top player in the game to donate to the temple. The player can avoid each of these mistakes by utilizing the scoring tool for the game, which breaks the player score into its different categories.
The selection of the characters for the players is also provided for scoring in Tokaido. Each of the characters provides a bonus to specific action in the game, thus, the score for a player’s cards will differ depending on which of the players characters is utilized in their game. To test this category, the scoring tool allows for the players to maintain the same score for each of the various categories, but to alter the selection of the player’s character to determine if the bonus is sufficient for the player to alter their strategy for the game.
Overall, using the scoring tool allows for each player to understand their habits during the game. For instance, if each player always earns low scores for the panorama portion of the game, it is likely that they are often stopping for meals and souvenirs. Additionally, if a player earns low score for their souvenir cards, they may be collecting too many of the same type of souvenir.
Utilizing the scoring tool can make each of these issue more apparent to the players. Furthermore, the players can use the scoring tool to analyze their games after they are over. For instance, if one of the players claim that one of the players won the game by a large score, the scoring tool can reveal if that large score is the result of one category of points for that player, or if they earned high score in many of the categories of the game.
By understanding how the game winner earned that many points, the loser can understand how they can better play their game in the future. Thus, while the scoring tool does not change the decision that are made during the game, the tool does make the results of the game more apparent to the players.
