| Game Type | Table Size | Surface Area | Rail Height | Max Players |
|---|---|---|---|---|
| Standard Duel | 36 x 24 in | 864 sq in | 2-3 in | 2 |
| Speed Duel | 30 x 20 in | 600 sq in | 2 in | 2 |
| Tag Team | 48 x 30 in | 1440 sq in | 3 in | 4 |
| Multiplayer | 60 x 36 in | 2160 sq in | 3-4 in | 6 |
| Game | Deck / Pieces | Accessories | Storage Size |
|---|---|---|---|
| Standard Duel | 40-60 cards | Extra + Side Deck | 4 x 6 in |
| Speed Duel | 20-30 cards | Skill Cards | 4 x 6 in |
| Tag Team | 40-60 x2 | Extra + Side x2 | 8 x 6 in |
| Custom | Varies | Varies | Varies |
| Players | Table Size | Cards / Player | Est. Duration |
|---|---|---|---|
| 2 | 36 x 24 in | 40-60 | 30-60 min |
| 3 | 42 x 28 in | 40-60 | 45-75 min |
| 4 | 48 x 30 in | 40-60 | 60-90 min |
| 6 | 60 x 36 in | 40-60 | 90-120 min |
Life Points, officially shortened to LP since Super Starter: Space-Time Showdown, are a number in Yu-Gi-Oh! duels that shows the health of the player. When a player loses all their LP, they lose the duel.
Both players start with 8000 Life Points in the card game, but in the anime and manga of most Yu-Gi-Oh! series they have only 4000
Some cards let players pay Life Points to activate their effects. For example, Judgement Dragon uses a field destruction effect where the player pays 1000 LP to destroy all other monsters on the field. There are also cards that work based on the LP level of the player.
If an opponent activates something that deals damage when the Life Points of a player are 2000 or less, they can dump all other cards from their hand to Special Summon certain monsters.
Things happen when you must halve Life Points, but they are odd. Cards as Solemn Judgment halve different values, while monsters with weird stats can create odd results after halving. Getting Life Points became an important strategy, especially thanks to sets as Ancient Prophecy, whose cards give LP to the user.
The Aroma archetype is good for that. Aroma Jar is a low level monster that cannot be destroyed in fight, and every turn its effect gives 500 Life Points to the player.
Burn decks follow the oppsite way. Cards as Nurse Reficule the Fallen One and Bad Reaction to Simochi change any LP gain of the opponent into damage. To build a good burn deck, you must fill it with cards that actually damage the Life Points of the opponent, instead of wasting space with unnecessary monsters.
Competitive players studied Life Points as a key mechanic. The game progressed until the point that you can Special Summon several monsters with total attack above 10,000 in one turn. Some think that starting LP should increase, but tournaments then would last too long and matches commonly would end by time.
Tracking the LP is important. Apps for adding up Life Points help to count them during a duel, and many also have dice and coin toss features. For Tabletop Simulator there are LP counters.
Some players simply note their Life Points with pen and paper, which works well. At a local tournament one player even brought a selfprinted counter.