Total doubles, bonus tiles, kongs, and cash splits with a clean Singapore-style payoff model
Singapore mahjong pays from a base stake that doubles for each counted tai / fan, then caps at the table limit.
hand chip = base stake x 2^(counted doubles)Discard wins split the chip value across the other players, while self-draw wins charge every opponent the full chip value.
discard = 2 x chip | self-draw = 3 x chipKongs, flower bites, and animal bites settle on top of the main hand.
final payout = hand payout + bonus payoutPick a Singapore mahjong hand to see the payout summary.
Hand chip = base stake x 2^(counted doubles), then discard or self-draw splits are applied on top.
| Source | Count | Value | Notes |
|---|
| Doubles | Chip multiplier | Discard total | Self-draw total |
|---|---|---|---|
| 0 | 1x | 2x chip | 3x chip |
| 1 | 2x | 2x chip | 3x chip |
| 2 | 4x | 2x chip | 3x chip |
| 3 | 8x | 2x chip | 3x chip |
| 4 | 16x | 2x chip | 3x chip |
| 5 | 32x | 2x chip | 3x chip |
| Bonus item | Rate | Type | Note |
|---|---|---|---|
| Flower bite | 1x base | Flat bonus | Use 2x when hidden |
| Animal bite | 1x base | Flat bonus | Use 2x when hidden |
| Open kong | 1x base | Flat bonus | Counts separately |
| Concealed kong | 2x base | Flat bonus | Higher settle value |
Start with the profile or your known doubles, then add flowers, honours, and special conditions on top.
Singapore tables commonly cap at five doubles, so a huge hand may still settle like a smaller one.
For win game of Singapore mahjong, player must have valid mahjong-combination. Also need reach the minimum demand. You can beat also by means of no-mahjong-combinations, as Eight Flowers, All Dragons, All Winds or 13 Wonders.
Except that, certain events give immediate payments to the player.
Immediate payments are optional rule. You are agree about it before start to play. Exist various kinds of such payments, for instance concealed first hand or eventual.
Also opened kong either flower pairs deliver them. Animal tiles can give payments, each got creature values 1 point. Complete set of four creatures one pays total; for instance, bitten Cat and Mouse gives 2 taj, likewise Bitten Chicken and Centipede.
For the whole set of 4 creatures totals 8 taj.
Some rules include special bonuses. If player gathers whole series of Seasons or Flowers of 1 until 4, he receives double payments of each from the three other players. That player receives moreover one tai, if he beats the round.
Pair of Season with own Flower can give 1 taj to player. This doubles to 2 taj, if it happens in the starting hand before refills.
Opponents can lose points because of reached combinations or victory with scoring elements. In Singapore style is not initial points. Instead of count points from combinations, you uses fixed basic value.
Special hands double payments, do the winner is zi mo or other player. In some versions, that zimo the winning tile, pay supplement 2 taj above the normal amount.
Rules commonly depend on house rules. Widely Singapore mahjong limit in 5 tais. 13-wonders hand reaches the maximum of 5 tais.
You agree usually about 5 tais as limit, but you can it alter. In qiang gang hu, if player A plays a card and B gangs it, C can hu by means of qiang gang. Then B must pay 3 tais to C because of the qiang-gang, because A plays but B gangs the tai.
A receive any bonus. Singaporean mahjong set has entirely 148 tiles.