Pathfinder DPR Calculator – 1e Damage Per Round

⚔️ Pathfinder 1e DPR Calculator

Full attack routine, Power Attack, crits, TWF & iterative attacks for PF1e

Include BAB + STR/DEX + feats + magic
Average enemy AC for your level
Determines number of iterative attacks
Raw STR mod (e.g. STR 20 = +5)
Enhancement bonus, feats, etc.
Sneak attack, smite evil, rage dmg, etc.
Hit Chance
first attack
Single Attack DPR
one attack/round
Full Attack DPR
all iterative attacks
Power Attack DPR
full attack + PA

Full Attack Breakdown (each iterative)

Attack # To-Hit Bonus Hit Chance Avg Damage (hit) Crit Chance DPR Contribution

DPR Benchmarks by Class & Level

Class / Build Level 5 Level 10 Level 15 Level 20
Fighter (Full Attack)2858105155
Barbarian (Rage + PA)3268118172
Rogue (Sneak Attack)224888130
Paladin (Smite Evil)3572125165
TWF Ranger265598145
Archer (Point-Blank)3062110158

Hit Probability vs Target AC

Attack Bonus AC 15 AC 18 AC 22 AC 25 AC 28

Attack Type Comparison

Single Attack
Standard action
Full Attack
Full-round action
+Power Attack
Full + PA toggled
TWF Full Attack
Main + off-hand
Vital Strike
Double dice, single atk
Flurry (Monk)
BAB+1 extra attack

Crit Confirmation in Pathfinder 1e

Unlike D&D 5e, Pathfinder 1e requires a second attack roll to confirm a critical hit. Both rolls must succeed: the threat roll and the confirmation roll (at the same attack bonus). This makes crits less reliable but spectacular when they land. Keen weapons and Improved Critical double your threat range, dramatically increasing confirmed crit frequency.

Power Attack Breakeven Point

Power Attack subtracts from your attack roll but adds more to damage based on your BAB. At BAB 1-3 it's -1/+2; BAB 4-7 is -2/+4; BAB 8-11 is -3/+6; BAB 12-15 is -4/+8; BAB 16-19 is -5/+10; BAB 20 is -6/+12. Two-handers get 1.5x the damage bonus. Power Attack is usually worth taking when your attack bonus exceeds the target's AC by at least 5.

 

DPR is short for “Damage Per Round“. In the game Pathfinder, it shows the amount of damage a character can do during one round of fight There is also a term called EDV, which means “Expected Damage Value“. Because EDV guesses how much damage a character will do in one round, it is almost the same as DPR.

There are many programs and tools to count the DPR of Pathfinder characters. For instance, a damage calculator for Pathfinder 2e lets players count, graph and compare various classes, attacks and spells. Other tool is a spreadsheet, made to measure average DPR against various armor class values.

DPR in Pathfinder: What It Is and How to Use It

Such tools help players see how effectiv their builds really are.

Some players want a “DPR cap” for every level. The goal is set a limit to the damage by level, so characters are optimal but not too strong. A character that can do 500 damage in one round at level 1 is obviously too strong, so some form of limit feels right.

Not all classes have skills that directly increase the DPR. If you put those skills in comparisons, you would get a wrong picture of how classes measure against each other. For instance, if you compare a ranger using all attack skills, a program can easily do that, but it could twist the results against classes that do not have similar choices.

Some builds can reach crazy high figures of DPR. A Summoner build can reach 104 DPR at level 7. A Human Master Summoner with “Augment Summoning” and 10 eagles can do around 81 DPR, and even more if he uses “smiting” against a creature.

One character with a tiger companion had DPR of around 42 at 6th level, rose to 70 at the next level and reached 100 or 110 at 8th level. Also the Zen Archer Monk has great DPR and is quite easy to build.

Situational factors are very important. If some cast grease or if fighters use attacks with polearms, that can help melee characters, but hurt others. The DPR changes based on the situation.

If a character must fight against some who moves very quickly, a two-weapon fighter maybe will not succeed to strike. Because Pathfinder is balanced for three to five daily fights, spells for some minutes or rounds can spread the power between various encounters.

Some ranger player once made an automatic calculator to see whether it was better to attack with an animal companion, give support, or simply attack a goblin alone. This kind of number crunching is the heart of all discussions about DPR.

 

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