Table Games Calculator

Hallertau Score Calculator

Hallertau Score Calculator

Total Community Center progress, sheep, unused jewelry, field strength, stored goods, tools, and up to four played scoring cards.

🧭Score Presets

🏘Community Center and Progress

Enter the VP visible in your Community Center window, then audit how far the five craft buildings progressed. The progress estimate does not replace the printed VP window; it helps catch missed building movement.

Used for context notes only; final scoring is personal.
Progress costs usually rise with the round number.
Use the final VP visible through the Community Center tile.
A quick sanity check for your center advancement path.
Sum movement for carpentry, brewhouse, cooling house, bakehouse, and manufacture.
Remaining boulders highlight progress that may have been impossible.

🐑Sheep, Jewelry, Tools, and Goods

Each surviving sheep scores 1 VP at game end.
Each unused jewelry token scores 1 VP.
Tools join goods and field values for the 5:1 final category.
Add hops, barley, rye, flax, and any other crop cubes in supply.
Count all remaining non-jewelry goods that feed the 5:1 category.
Use for card effects, remembered tokens, or table-specific corrections.

🌾Fields and Crop Cycle Audit

For final goods scoring, add the current row value of each field tile, whether planted or empty. The cycle estimate previews how many goods a still-planted board would have produced during harvest.

Each field contributes 1 to the 5:1 field/goods/tools pool.
Current row value matters, not the crop type planted there.
Used fields slide down after harvest; empty fields improve.
High rows protect the 5:1 score category even without many goods.
Excellent fields can swing the last goods point by themselves.
Count row 6 fields as 6 value each.
Used to estimate pending harvest yield if you are auditing mid-round.
Empty fields rise in the fallow phase; one empty field can rise twice.
Projection affects audit notes, not the official final score unless you adjust fields.

🃏Played Card Scoring

Only played cards score; cards left in hand score 0.
Enter printed or earned VP after conditions are checked.
Use card text to calculate VP, then enter the result here.
Bonus cards often reward end-state resources or buildings.
Point cards can be played after round 6 before final scoring.
Do not include resources already counted unless the card also scores them.
Optional fourth card slot for a common high-card finish.
Leave at 0 if you have fewer scoring cards.
Total Score 0 victory points
Community Center 0 printed VP window
Goods Pool VP 0 fields + goods + tools, divided by 5
Card VP 0 played scoring cards

🧮Live End-Score Grid

70Center VP
5Sheep VP
2Jewelry VP
21Field Value
33Goods + Tools
545:1 Pool
36Card VP
30Progress Steps

📚Reference Tables

Final sourceInputFormulaNotes
Community CenterVP windowPrinted VP0, 18, 34, 50, 70
Stable sheepSheep count1 VP eachOnly surviving sheep
Unused jewelryJewelry count1 VP eachSpent jewelry is gone
Played cardsCard VPCard textHand cards do not score
5:1 pool itemCount asExampleScoring
Field row valueCurrent rowRow 4 = 4Add to pool
Crop goodsEach cube18 cropsAdd to pool
Other goodsEach tokenMilk or woolAdd to pool
ToolsEach toolReady or usedAdd to pool
Crop cyclePhaseCalculator useReminder
Fallow fieldsEmpty fields riseAudit projectionOne empty rises extra
HarvestPlanted fields payYield estimateThen fields slide down
SowingPlace cropsNo VP by itselfCreates later goods
Final scoreAfter card playUse actual rowsDo not project twice
Progress auditStrong signWatch itemScore effect
Worker window11 to 12Center not scoring yetFuture actions
18 VP windowLate center pushCard plan neededModerate final VP
50 VP windowHigh centerResource drainMajor final VP
70 VP windowMax centerConfirm bouldersHuge final VP

💡Scoring Tips

Center check: Score exactly the VP visible in the Community Center window. The building-step audit is there to catch unlikely center positions.
Field check: Add the current row value of every field before dividing the combined fields, goods, and tools pool by 5.
Card check: After round 6, play any final legal cards before scoring. Only cards in play contribute Bonus or Point card VP.
Resource check: Sheep and jewelry score separately at 1 VP each, so do not also place them into the 5:1 goods pool.

Hallertau finishes suddenley. One minute, you’re working your worker and crops, and then it’s done, so what do you do with all these resources? There is an easy answer: head over to your community center for the victory point window. But everything else is on the table. Goods stacked up in your supply area, fields at various stages of harvesting, sheep in your stable, jewelry tokens laying around waiting to be used. And then there’s the points.

When the adrenaline subsides, it’s easy to lose track of a token or not count that last row of field correctly. Because in this game, the margin of error is thin, particularly if you’ve got four people trying to score points from that same point window.

How to Count Your Points

Most of your points comes from the community center. If you clear that boulder field well, your score will usually be 18, 34, 50, or 70. The round closes after this, locking in the score with no room for argument. It’s the little things where things get tricky.

Sheep are simple: they scores one point each. They’re low yield, but they’re high security since they don’t require conversion. Jewelry’s similar, it rewards you for saving your tokens instead of converting them into actions. On the one hand, the encouragement is odd. It feels counter-productive to hold back on action, but any unspent jewelry turns into straight-up points at the end.

But the fields and goods pool gets tricky. And this is where the 5-to-1 thing enters the picture. First, find the total of everything in your pool. This includes the value of your fields based off how far along they are in the rotation (rows 2 through 5), plus any animal products, tools, or other crop goods you have. Then, divide that total by five and round down.

Sounds easy? Except then you remember a field on row 5 is worth more then one on row 2, and an empty field increases in value as it cycle through the fallow phase. Then you also need to remember to account for the tools, and not overestimate how many rows your fields occupy after final harvest slide. The calculator at the top will do the math for you when you plug in the numbers; it’ll save you some of the hard thinking required to divide a pool with different type of values. This allows you to know which tradeoff is best for you (and thus avoid end-game regret).

Do you want that one more point in the middle? Well, maybe that will cost you a whole category point in the pool. Even if you get the higher point value then, it’s still a net loss. The page has a handy reference table that shows what each number requires and gives. Do you want to put all your resources into action slots, or would you rather take security of guaranteed sheep/jewelry points? In some cases, holding onto a tool is better than executing it. You should of only do this when you’re certain you’ll have the goods to buy another slot at the five-point mark.

Then there are the playing cards. Your card hand isn’t dead weight at the end; you can play point cards after round six before final scoring. So use those final actions wisely to either directly boost your score or set up bonuses. The trick here is to know what you already have on the board so you don’t duplicate efforts. Maybe a card that scores goods isn’t as good as a card that scores buildings if your center is low. It’s all about fitting the final pieces into the gaps left by your earlier strategy.

Accounting is clean and consistant. Don’t leave points on the table due to careless counting. If you’re careless about counting, you can’t brute force your way to a victory. Before calling it done, take the time to check your good stack and field rows. Part of the satisfaction of Hallertau is in the strategy but also in the clarity around why you did or didn’t win. That kind of clarity transforms a frustrating scramble into a moddern game night when everyone knows who did what right.

Hallertau Score Calculator

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