Marrakech Score Calculator

Marrakech Score Calculator

Total visible carpet squares, dirham points, covered opponents, connected-region risk, and final majority position on the 7 by 7 Marrakech board.

🧶 Marrakech Scoring Presets
Choose a real table state or enter your own numbers. The calculator values one visible carpet half as 1 point and one dirham as 1 point, then estimates region-payment exposure from Assam's position.
📋 Board State Inputs
Sets starting carpet supply reference.
Changes risk weighting for Assam landings.
Count every exposed half of your color.
Each dirham is 1 final point.
Visible halves for the leading rival color.
Coins held by the rival you are chasing.
Adjacent exposed halves of your color.
Payment size if Assam lands there.
Approximate move risk, including turns.
Adjusts expected opponent payment risk.
Each rug can add up to two visible halves.
Covered rival halves already removed from scoring.
Empty or easily contestable spaces left.
Used for final majority status.
Marrakech Score Results
Final Score
37
rug plus dirham points
Margin
-
vs best opponent
Board Control
-
visible board share
Assam Risk
-
expected dirham exposure
🧩 Marrakech Component Grid
7 by 7
Board Squares
49
Scoring Spaces
2
Squares Per Rug
1:1
Dirham Point Rate
📐 Scoring Reference Tables
Scoring Element Formula When Counted Marrakech Use
Visible carpet squares Visible halves x 1 Final count Main board-control score
Dirham total Coins x 1 Final count Added directly to carpet points
Connected region payment Region size x 1 Assam landing Paid to rug owner, reducing payer coins
Covered opponent halves Covered halves x 1 swing During placement Removes rival points while adding control
Player Count Carpets Per Player Maximum New Halves Scoring Pressure
2 players 24 carpets 48 halves Long duel, heavy covering
3 players 15 carpets 30 halves Middle-density market
4 players 12 carpets 24 halves Tight board, fast scoring swings
Any count Remaining rugs Rugs x 2 halves Endgame placement ceiling
Assam Risk Band Distance Signal Lane Signal Expected Read
High 0 to 1 move Open enemy lane Plan for full connected-region payment
Medium 1 to 2 moves Mixed colors Expect a partial risk hit
Low 3 or more moves Your color blocks Risk is mostly positional
Final count No moves left Irrelevant Use score total only
Final Majority Situation Visible Gap Dirham Gap Calculator Meaning
Carpet leader +4 or more Any lead Protect exposed regions
Coin leader Within 3 +5 or more Avoid large Assam payments
Chasing board -4 or worse Even coins Cover high-value rival color
Late swing Any gap Negative coins Largest region risk can decide score
Spec Area Marrakech Detail Calculator Input Result Impact
Board geometry 7 by 7 grid Visible and open squares Board-control percentage
Rug geometry Two adjacent halves Carpets still in hand Placement ceiling estimate
Region geometry Orthogonal connected color Largest connected regions Payment risk and pressure
Final scoring Rug halves plus dirhams Visible squares and coins Total and margin
💡 Calculation Tips
Count exposed halves carefully. A Marrakech carpet has two squares, but only the halves still visible at final scoring add points.
Separate score from risk. Current final score is visible rugs plus dirhams; Assam risk estimates how much a near landing could change those dirhams before the end.

The game of Marrakech are a game in which players earns points from the number of visible carpet and coins that is held by those players. In order to win the game of Marrakech, a player must understand how the two game element contribute to a players final score. A player earn one point for each of the visible half of color on the game board, as well as one point for each of a dirhams that the player hold in their hand.

If another player’s carpet covers a carpet (or if it is flipped face down), then the carpet is no longer visible to other players. As a result of a carpet becoming invisible, the carpet is not earning any points for the player that owns that carpet. Thus, players must keep track of which of their carpets are visible and which of their carpets is covered by opponents, as only those that is visible will contribute to the players score.

How to Count Points in Marrakech

The movement of the Assan piece can lead to changes to a player’s score. If the Assan piece land on the edge of a block of color, the player who control that color block receives a number of dirham as payment for the player’s move. The number of dirhams that the player receives is equal to the size of that color block.

Thus, more larger color blocks can lead to a player receiving a significent number of dirhams, but also place the player at risk of losing those points if another player’s carpet covers the player’s color block during their turn. The number of carpets that a player still have in their hand can affect the score that a player can earn during the game. Each player starts with twelve carpets.

Each carpet contain two halves of color, leading to twenty-four possible halves of color for each player. However, each carpet that a player place on the game board contributes to the player’s score. Thus, if a player still has carpets in their hand, those carpets cannot contribute to the player’s score.

Additionally, a carpet can be used to cover an opponent’s color, which remove points from the opponent and adds points to the player. A player must compare their score to that of an opponent to determine their strategy for the game. A player’s score is calculated as the number of visible halves of color that the player control in relation to the game board, as well as the number of dirhams that the player control in their hand.

It is possible that another player may have fewer visible color half, but may have earned more dirhams through the movement of the Assan piece. Additionally, it is also possible for a player to have more visible colors than an opponent, but to have fewer dirham. Thus, a player must consider the score of each opponent and determine whether they are working to protect their lead (if any) or chasing their deficit (if any).

The calculator is a tool that help to players to track their score during the game. A calculator can track the number of visible halves of color that a player controls, as well as the number of dirhams that they controls. The calculator can also estimate the number of carpets that each player has remaining in their hand, as well as the maximum score that each player can potentially earn during their turn.

Additionally, the calculator can display the margin of a players score relative to their opponent. Thus, the calculator can help a player to understand whether they are attempting to protect their lead or chasing at a deficit. Furthermore, it can provide players an understanding of the visible color and visible dirham during the game.

Marrakech Score Calculator

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