Play on your calculator, analyze win probabilities & explore board configurations
| Starting Position | Position Type | X Win % | Draw % | O Win % | Strength Rating |
|---|---|---|---|---|---|
| Position 5 (Center) | Center | 58.5% | 29.4% | 12.1% | ⭐⭐⭐⭐⭐ Best |
| Position 1,3,7,9 (Corners) | Corner | 47.2% | 35.6% | 17.2% | ⭐⭐⭐⭐ Strong |
| Position 2,4,6,8 (Edges) | Edge | 29.3% | 38.1% | 32.6% | ⭐⭐ Weak |
| Any (Both Optimal) | Mixed | 0% | 100% | 0% | 🤝 Always Draw |
| Board Type | Square Size (in) | Total Size (in) | Square Size (cm) | Total Size (cm) | Best For |
|---|---|---|---|---|---|
| Calculator Screen | — | 2.5 x 1.5 | — | 6.4 x 3.8 | Portable play |
| Pocket / Travel | 0.75 | 2.25 x 2.25 | 1.9 | 5.7 x 5.7 | On-the-go |
| Standard Paper | 1.5 | 4.5 x 4.5 | 3.8 | 11.4 x 11.4 | Pencil & paper |
| Kids Board Game | 2.0 | 6.0 x 6.0 | 5.1 | 15.2 x 15.2 | Ages 4-8 |
| Standard Board Game | 2.5 | 7.5 x 7.5 | 6.4 | 19.1 x 19.1 | Home use |
| Deluxe Board | 3.0 | 9.0 x 9.0 | 7.6 | 22.9 x 22.9 | Display |
| Tournament Board | 4.0 | 12.0 x 12.0 | 10.2 | 30.5 x 30.5 | Competitive play |
| Giant Outdoor | 12.0 | 36.0 x 36.0 | 30.5 | 91.4 x 91.4 | Outdoor events |
| Players | Format | Total Matches | Rounds | Est. Duration | Recommended Boards |
|---|---|---|---|---|---|
| 2 | Best of 5 | 1 | Up to 5 | 5–15 min | 1 |
| 4 | Single Elimination | 3 | 2 rounds | 15–30 min | 2 |
| 8 | Single Elimination | 7 | 3 rounds | 30–60 min | 4 |
| 16 | Single Elimination | 15 | 4 rounds | 60–90 min | 8 |
| 8 | Round Robin | 28 | 7 rounds | 60–120 min | 4 |
| 4 | Double Elimination | 7 | 3 rounds | 30–45 min | 2 |
| 8 | Double Elimination | 15 | 4 rounds | 60–90 min | 4 |
| 32 | Single Elimination | 31 | 5 rounds | 2–4 hrs | 16 |
| Line Type | Count | Positions |
|---|---|---|
| Horizontal Rows | 3 | 1-2-3, 4-5-6, 7-8-9 |
| Vertical Columns | 3 | 1-4-7, 2-5-8, 3-6-9 |
| Diagonal Lines | 2 | 1-5-9, 3-5-7 |
| Total Winning Lines | 8 | All combined |
| Moves Played | Min Possible | Max Possible |
|---|---|---|
| X Win (earliest) | 5 moves | 5 moves |
| O Win (earliest) | 6 moves | 6 moves |
| Draw (always) | 9 moves | 9 moves |
| Average game | 7 moves total | |
Tic tac toe calculator in essence serves as a tool for strip the most rough steps during the game. It offers basic programs that finds fast chances for victory or protective bars, until complex systems that expects several steps before. Between the more advanced variants some bases on access of artificial intelligence called MiniMax, basically the machine searches each possible eventual situation in the game and later choose the step, that gives to it the biggest chance win against any counter moves, that you could offer.
What genuinely excites is the long history of folks that created tic tac toe games for actual calculators. Some programmer did his first video game as tic tac toe on the TI-84 Plus. Owners of Casio calculators also entered the fun.
Here simple program for tic tac toe, that some issued on GitHub for Casio devices. Except that, another programmer created tiny game for the Casio fx-CG50 by means of BASIC, included of rule for several palyers, so that you can face your friends. Whether you interest?
You can download some from them in.8xp-format and install them on your own device.
In the tic tac toe game for Casio fx-CG50 hides secret rule. Pressing F6, one apparently opens chances for experiment and set their elements (for instance), alter colours. Also one asked, whether something like this basic as tic tac toe could operate on calculators as the fx-87DEX.
Away from the calculator range exists version based on browser, that rolls by means of JavaScript. The artificial intelligence opponent here is genuinely hardly surpassed. There are options with more clever algorithms and two-playing rules, that allows to you and your friend compete one against the other on phone, much better then use only paper and pencil.
Some from those versions add nice visual effects, as light effects and easy animations.
Exists simple strategy, that well operates against more weak opponents, start by means of the upper left-hand field, later upper right, therefore bottom left-hand. That beats more commonly than fail. Simple trick, programmed for always choose the lowest-numerical open space?
Beat that is easy cause.
That game has bigger relatives. Ultimate tic tac toe extends across gate being made up of nine more little boards. The field, that your opponent involves, decide, where you must respond next time.
That rises the trouble almost ninefold compared to the usual tic tac toe. Two-sided game pieces and flattened cube board forms do it even more confused.
If one breaks the math about every possible position in the game and remove duplicates caused by rotation or mirroring, stay 765 unique positions. Sharing them: 626 are mid-game situations, 91 victories for X, 44 victories for O and only 3 are draws. Genuinely, lot of thedelight comes from self build the game.