Warhammer 40K 10th Edition Points Calculator

Warhammer 40K 10th Edition Points Calculator

⚔️ Warhammer 40K 10th Edition Points Calculator

Build your army list, check detachment rules & calculate legal roster totals for any game size

Quick Presets
🧮 Army Builder
in / ft
📊 Army Points Summary
📋 Game Size Reference
500
Combat Patrol pts
1,000
Incursion pts
2,000
Strike Force pts
3,000
Onslaught pts
1
Max Detachments
3
Max Enhancements
3
Max Same Unit Copies
0
Starting Command Pts
🗺️ Standard Board Sizes by Game Type
Game Size Points Board (in) Board (cm) Area (sq ft) Typical Models
Combat Patrol50044 x 30112 x 769.215–30
Incursion1,00044 x 30112 x 769.230–50
Strike Force2,00072 x 44183 x 11222.050–100
Onslaught3,00072 x 44183 x 11222.080–150
Apocalypse4,000+96 x 60+244 x 152+40.0+150+
🛡️ Detachment Points Requirements (10th Ed)
Detachment Min HQ Min Troops Stratagems Enhancements Notes
Patrol116 per detachUp to 3Smallest detach
Battalion236 per detachUp to 3Standard choice
Spearhead106 per detachUp to 3Heavy support focus
Outrider106 per detachUp to 3Fast attack focus
Vanguard106 per detachUp to 3Elite focus
⚔️ Faction Typical Unit Points (10th Ed Approx)
Faction HQ Range Troops Range Elite Range Avg 2K Units
Space Marines70–160 pts80–200 pts100–350 pts20–35
Necrons70–180 pts100–250 pts150–400 pts18–30
Tyranids80–250 pts60–200 pts100–500 pts20–40
Chaos SM70–200 pts90–220 pts120–400 pts18–32
Astra Militarum40–120 pts50–170 pts80–300 pts25–50
T'au Empire80–200 pts70–180 pts120–500 pts18–30
Aeldari60–200 pts60–160 pts100–450 pts20–35
Orks60–150 pts60–200 pts80–350 pts25–55
📊 Common Unit Slots by Detachment Size
Game Size Recommended HQ Recommended Troops Elites/Support Total Units
500 pts11–21–23–5
1,000 pts1–22–32–45–9
2,000 pts1–23–54–88–15
3,000 pts2–34–66–1212–21
💡 Points Efficiency Tip: In 10th Edition, each unit has a fixed points cost regardless of upgrade options. Aim to spend within 1–2% of your game size limit. Going under by more than 50 pts at 2,000pt games is suboptimal — every point unspent is a potential unit upgrade you’re leaving off the table.
⚔️ Detachment Rule: In 10th Edition matched play, you can only take one detachment per army regardless of points level. Your detachment determines your army-wide special rules and which stratagems you can use. Enhancements are capped at 3 per detachment and cannot be duplicated within the same army.
🗺️ Board Size Note: Strike Force games (2,000 pts) use a 72 x 44 inch (183 x 112 cm) board. Incursion and Combat Patrol use a smaller 44 x 30 inch (112 x 76 cm) board. Always confirm board size with your opponent before setting up terrain.

Warhammer 40K forms part of a world made by Games Workshop. It describes the distant future with deep darkness that it holds. The main draw comes from the miniatures, but there are also video games, board games and books that all tie to the same universe.

In games of Warhammer 40K one wins by means of getting more Points than the opponent, thanks to doing various targets, like taking back lost artifacts, capturing hostile forts or removing the opposing Warlord. Fair play and courtesy sit at the core of the game.

How Warhammer 40K Points Work

Points help to set the size of an army. Every unit in the game carries a set point value. Every match in Warhammer 40K happens with a fixed number of Points that the players get to use to build their army.

The most common matches sit between 1,500 and 2,000 Points. For some armies that means only one model, for instance Titans, while for others it means crwods of soldiers. In the most common games one plans 2,000 Points for the army, but also smaller matches at 1,000 or 1,500 work well.

There are even special rules for 500 Points, called Combat Patrol.

The values of Points appear in a document called Munitorum Field Manual, available in the section for downloads on the website of Games Workshop. They get updated often to reach better balance. This weigh Games Workshop dodge the need to review the main books always again, because it is enough to change one single file.

The version found there always is the most current. For the 10th Edition they released the Points free on the website of the Warhammer Community. This marked a big change, because before the players had to buy a book called Chapter Approved every six months.

In the 10th Edition happened an important change by means of removing Points for upgrades. Now the game follows the system of Age of Sigmar, where units have a set price no matter the choices made. Some think that free gear forms a mistake, because there is no reason to choose a weaker weapon, if a stronger version does not cost more.

That wastes resources that the designers could use to keepbalance.

During tournaments one does not allow going past the limit of Points. A tournament at 2,000 Points simply needs an army valid at or under that number. In casual games a bit of extra, say five Points, could happen without problem, if both players accept.

Players do not even need to use Points always. Playing one group against another is fully fine, if both sides agree.

Updates of Points also help to shift the balance between factions. One such update gave point drops to Adeptus Mechanicus, limited Necron units and changed other factions. Starting with a small army forms wise advice.

Jumping straight to a collection at 4,000 Points, while your local store runs a match at 500 Points, weighs heavy on the budget.

Warhammer 40K 10th Edition Points Calculator

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